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Real time / Online track reconstruction on GPUs for the Mu3e and LHCb experiments

As the data rate produced by modern particle physics experiments increases, the demands on the computing performance of data selection processes grow. Therefore, Graphics Processing Units (GPUs) are being considered for this task. This talk focusses on their use in the online event selection for the Mu3e experiment and within studies of track reconstruction for the LHCb experiment. The Mu3e experiment searches for the lepton flavour violating decay mu->e+e-e+ by using a silicon tracking detector. During the first phase of the experiment, a rate of 10^8 mu/s will be available, resulting in a data rate of ~10 GB/s, which needs to be reduced by at least a factor 100. Within the signal selection process running on a GPU, the helical tracks are fitted with a 3D fit optimized for multiple scattering dominated resolution, and vertices are defined based on simple geometric criteria. With this algorithm, 98% of signal decays are selected, while reducing the data rate by a factor of 140. On an Nvidia GTX1080Ti GPU, a throughput rate of 2x10^6 events/s has been measured using simulated data, so the selection process can run on the hardware planned for the experiment. The LHCb experiment is designed to study the decay of B hadrons at the LHC. Beginning in 2020, the first trigger level, implemented in software, will have to reduce the event rate of 30 MHz by at least a factor 30. To meet this demand, possibilities on GPUs are being explored and preliminary results of such studies will be shown.

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